Changes for page Pharos Configuration

Last modified by Alexander Mott on 2024/02/26 15:10

From version 27.1
edited by Alexander Mott
on 2023/05/16 20:17
Change comment: Uploaded new attachment "patch-2_text.png", version {1}
To version 36.1
edited by Alexander Mott
on 2023/10/18 16:31
Change comment: There is no comment for this version

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43 43  1. Select "Controller 1" and verify that the number of universes in the "Properties" menu matches the controller that was ordered for the job
44 44  1. If required, click the "New Controller..." button to add additional Pharos controllers
45 45  1. Navigate to the "Layout" page by clicking the pencil and ruler icon on the left
46 +1*. Overview of completed layout:
47 +1*. [[image:lyout-2_text.png]]
46 46  1. At the top left, click "Manage..." to edit the layout name and dimensions, modify grid settings, and upload a background image if desired
47 47  1. Locate the desired fixture in the Fixture Profile List on the right side of the Layout page
48 48  1*. Most fixtures can be controlled correctly using the generic single-channel, RGB, warm/cool, intensity/CCT, HSIC, etc. profiles
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65 65  1*. Fixtures can be added to an existing group by selecting and then dragging them to a group in the Fixture List
66 66  1*. **Note:** dragging a fixture from one group into another will not remove it from the first group, only add it to the second group. Be careful not to accidentally assign fixtures to more groups than intended.
67 67  1. Once all fixtures have been laid out and grouped, navigate to the "Patch" page
70 +1*. Overview of a completed patch:
71 +1*. [[image:patch-2_text.png]]
72 +1. All fixtures and fixture groups in the project will appear in a hierarchical tree view on the left
73 +1*. All fixtures are present, regardless of grouping or which layout they appear on
74 +1**. Fixtures will appear multiple times: once in the "All Fixtures" section, and then again in any groups that they are assigned to
75 +1**. Patched fixtures have blue text, even if they are not patched to the currently visible universe
76 +1**. Unpatched fixtures have black text
77 +1**. The currently selected fixture has red text regardless of whether it is patched or not
78 +1*. Current patching is viewed on the screen to the right
79 +1**. By default, all universes on all controllers are shown
80 +1**. Displayed universes can be narrowed down by selecting controllers and outputs from the list of controllers
81 +1**. The currently selected fixture is highlighted in red in the fixture list and in blue if it is patched to the currently visible universe
68 68  1. Patch fixtures by dragging them from the fixture list onto the DMX universe
69 -1*. If there are multiple controllers on the job, make sure that the correct controller is selected
83 +1*. If there are multiple controllers on the job, make sure that the correct controller and universe is selected and displayed on the right
70 70  1*. For controllers with multiple universes, ensure that the fixtures are patched to the correct universe
71 71  1*. Fixtures can be patched to multiple addresses, but it is not possible to patch multiple fixtures to the same address
72 72  1*. Fixtures can be unpatched by right clicking them in the universe
73 -1*. Patching and re-patching is covered in further detail in the [[Fixture Addressing and Identification section>>doc:SHOWRUNNER™ Setup Guide.SHOWRUNNER™ Installation Guide.Program Configuration.Pharos Configuration.WebHome||anchor="HFixtureAddressingandIdentification"]] below.
74 74  1. If desired, navigate to the "Timeline" page and create timelines
75 75  
76 76  Discovering Pharos LPC controllers and uploading a project are covered in detail in the [[Pharos Configuration section>>doc:SHOWRUNNER™ Setup Guide.SHOWRUNNER™ Installation Guide.Program Configuration.Pharos Configuration.WebHome||anchor="HPharosConfiguration"]] below.
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137 137  
138 138  In order to control DMX fixtures on a Pharos controller with ShowRunner™, it is necessary to make sure that the ShowRunner™ configuration has the correct settings for the Pharos controller. Under the "LightingControllers" section of the ShowRunner™ configuration, locate the entry for the Pharos controller. Under the "Properties" section, verify that the "IpAddressOrHostname" matches the IP address or hostname of the Pharos controller. The "ApiPort" only needs to be changed if the HTTP port for the Pharos controller's web server has been changed from the default 80. Once the Properties for all Pharos controllers have been updated, load the configuration to the processor.
139 139  
153 +== Define Pharos Loads in ShowRunner™ ==
154 +
140 140  Control Pharos groups with ShowRunner™, it is necessary to define them as loads in the ShowRunner™ configuration. To do this using the XPanel UI, navigate to the Settings > Load Configuration page and then select the Pharos controller from the list of controllers on the left. Once the controller is selected, press the "Configure Loads" button:
141 141  
142 142  * Currently defined loads are shown in the list on the left
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161 161  ** If controlling the RGB and White channels of an RGBW fixture separately, then you must define an RGB type load associated with the RGB fixture group in Pharos and then a Single Channel type load associated with the White fixture group in Pharos
162 162  ** The Area Assignment dictates what area the load will be associated with
163 163  
164 -ShowRunner™ is also capable of triggering Timelines in the Pharos project. This can be configured using the XPanel UI:
179 +== Scene Mapping ==
165 165  
181 +ShowRunner™ is also capable of triggering Timelines in the Pharos project by mapping Pharos Timelines to ShowRunner™ Scenes. This can be configured using the XPanel UI:
182 +
166 166  1. Navigate to Settings > Load Hardware
167 167  1. Select the Pharos controller from the list of load controllers on the left
168 168  1. Press "Configure Scene Tracking"
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178 178  
179 179  Some things to consider if you are triggering Pharos Timelines with ShowRunner™:
180 180  
198 +* Since Scene Mapping will directly trigger Pharos Timelines, any Pharos fixture that is part of the Timeline will be affected
199 +** Pharos Groups that are mapped to ShowRunner™ loads in other areas or Pharos Groups that are not defined in ShowRunner™ at all will still be affected if they are part of the Timeline
181 181  * If Scene Tracking is configured for a ShowRunner™ Area, the Pharos Timeline will be triggered regardless of whether any loads are assigned to the Area
182 182  * Scene recalls are still executed even if Scene Tracking is enabled
183 183  ** Non-DMX loads in an area with Scene Tracking will still go to their predefined scene levels unless they are excluded from the scene
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190 190  
191 191  == Re-Patching Fixtures ==
192 192  
193 -Since ShowRunner™ uses fixture groups to send commands to DMX fixtures on the Pharos LPC, the specific fixture addresses do not matter as long as they are addressed according to the Pharos project. This means that if fixtures are re-patched to different addresses in the Pharos project but kept in the same fixture groups, then no changes to the ShowRunner™ configuration are necessary.
212 +Since ShowRunner™ uses fixture groups to send commands to DMX fixtures on the Pharos LPC, the specific fixture universe and address does not matter as long as fixtures have been addressed according to the Pharos project. This means that if fixtures were installed and connected to a different universe than originally anticipated, it is relatively straightforward to re-patch fixtureto different addresses on different universes while maintaining their groups in the Pharos project without requiring changes to the ShowRunner™ configuration.
194 194  
195 -In order to re-patch fixtures:
214 +In order to re-patch fixtures in the Pharos project:
196 196  
197 197  1. Open the project in Designer 2 and navigate to the "Patch" page
198 198  1*. All fixtures and fixture groups in the project will appear in a hierarchical tree view on the left
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205 205  1**. By default, all universes on all controllers are shown
206 206  1**. Displayed universes can be narrowed down by selecting controllers and outputs from the list of controllers
207 207  1**. The currently selected fixture is highlighted in red in the fixture list and in blue if it is patched to the currently visible universe
208 -1*. [[image:patch-2_text.png]]
209 209  1. There are two options to patch or re-patch fixtures
210 210  1*. Drag the fixture from the list of fixtures on the left and onto the universe on the right
211 211  1*. Select a previously patched fixture from the universe on the right and move it to a new address, or right-click to un-patch entirely
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224 224  
225 225  1. Ensure that the controller in the project you wish to address fixtures for has been assigned a live (currently online) controller and that the project has been uploaded to the live controller
226 226  1. Open the project in Designer 2 and navigate to the "Patch" page
227 -1. Select the controller that you wish to address fixtures for
228 -1. Press the "Discover" button that corresponds to the output that you want to address fixtures for
245 +1. Select the controller that you wish to address devices for
246 +1. Press the "Discover" button that corresponds to the output that you want to address devices for
229 229  1*. Single-universe LPCs have separate "Discover" buttons corresponding to each of the two DMX outputs
230 230  1*. Multi-universe LPCs and EDNs typically have a single "Discover" button for each universe, as there is a 1-to-1 relationship between the output and the universe
231 -1.
249 +1. A window will appear and list all discovered devices, along with a unique device ID, manufacturer/model information, personality (control mode), footprint (number of required addresses), and their current start address
250 +1*. Due to manufacturer compatibility issues, some RDM-capable devices may not appear online, and available information (such as personality) may be incomplete for those devices that are online
251 +1*. Non-driver devices (such as splitters) will appear in the list, but it will not be possible to change their start address
252 +1*. In cases where RDM capable devices do not appear online, they must be addressed manually as described on our [[DMX Fixture Addressing page>>doc:SHOWRUNNER™ Setup Guide.SHOWRUNNER™ Installation Guide.Device Addressing.DMX Fixture Addressing.WebHome||anchor="HAddressingDrivers"]]
253 +1. Click the "Identify" button and then select the device from the list of available devices in order to identify a specific RDM device
254 +1*. The device should identify itself by flashing any attached loads (if a driver), or by flashing indicator LEDs (if it is another type of device, such as a splitter)
255 +1. To change a device's start address, double-click its start address and type the new start address
256 +1. Once all devices have been identified and re-addressed, click the "Discover" button to refresh the list and verify that no new devices appear online
257 +1. Repeat steps 3 through 8 for all controllers
258 +1. If discovering on all outputs of all controllers does not reveal all the expected drivers, then it may be necessary to manually address drivers as described on our [[DMX Fixture Addressing page>>doc:SHOWRUNNER™ Setup Guide.SHOWRUNNER™ Installation Guide.Device Addressing.DMX Fixture Addressing.WebHome||anchor="HAddressingDrivers"]] and move on to troubleshooting the DMX installation
232 232  
233 233  == Address Verification ==
234 234  
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