Changes for page Pharos Configuration

Last modified by Alexander Mott on 2024/02/26 15:10

From version 22.1
edited by Alexander Mott
on 2023/05/16 18:12
Change comment: There is no comment for this version
To version 24.5
edited by Alexander Mott
on 2023/05/16 18:31
Change comment: (Autosaved)

Summary

Details

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Content
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69 69  1*. For controllers with multiple universes, ensure that the fixtures are patched to the correct universe
70 70  1*. Fixtures can be patched to multiple addresses, but it is not possible to patch multiple fixtures to the same address
71 71  1*. Fixtures can be unpatched by right clicking them in the universe
72 -1*. Patching and re-patching is covered in further detail in the [[Fixture Addressing and Identification section>>doc:SHOWRUNNER™ Setup Guide.SHOWRUNNER™ Installation Guide.Program Configuration.Pharos Configuration.WebHome||anchor="HFixtureAddressing"]] below.
72 +1*. Patching and re-patching is covered in further detail in the [[Fixture Addressing and Identification section>>doc:SHOWRUNNER™ Setup Guide.SHOWRUNNER™ Installation Guide.Program Configuration.Pharos Configuration.WebHome||anchor="HFixtureAddressingandIdentification"]] below.
73 73  1. If desired, navigate to the "Timeline" page and create timelines
74 74  
75 75  Discovering Pharos LPC controllers and uploading a project are covered in detail in the [[Pharos Configuration section>>doc:SHOWRUNNER™ Setup Guide.SHOWRUNNER™ Installation Guide.Program Configuration.Pharos Configuration.WebHome||anchor="HPharosConfiguration"]] below.
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80 80  
81 81  * The version of Pharos Designer 2 is tied to the version of the Pharos controller firmware. Editing an existing project with a newer version of Designer 2 than the project was last saved in may result in the newly edited project no longer being able to be loaded to the controller without updating the controller firmware.
82 82  ** To maintain full backwards compatibility with an existing installation, verify the controller's current firmware version and then download the corresponding version of Designer 2 from [[Pharos Controls' website>>https://www.pharoscontrols.com/support/designer/software-downloads/#software-archive]]
83 -* ShowRunner™ does not pay attention to how Pharos DMX fixtures are addressed, only how they are grouped
83 +* ShowRunner™ does not pay attention to how Pharos DMX fixtures are addressed, only how they are grouped. Re-patching fixtures (changing their address) is covered in the [[Fixture Addressing and Identification section>>doc:SHOWRUNNER™ Setup Guide.SHOWRUNNER™ Installation Guide.Program Configuration.Pharos Configuration.WebHome||anchor="HFixtureAddressingandIdentification"]] below.
84 84  ** ShowRunner™ provides direct control of Pharos fixture groups by their group ID. Avoid changing Pharos fixture groups or group numbers unless you are aware of how they are mapped in ShowRunner™
85 85  ** Adding newly patched/addressed fixtures to existing groups that are mapped in ShowRunner™ will allow those fixtures to be controlled without adding them to the ShowRunner™ configuration
86 86  ** Removing fixtures from existing groups that are mapped in ShowRunner™ will prevent those fixtures from being controlled unless they are also in another group that is mapped to a ShowRunner™ load
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193 193  1. On this page, all fixtures and fixture groups in the project will appear in a hierarchical tree view on the left
194 194  1*. All fixtures are present, regardless of grouping or which layout they appear on
195 195  1*. Fixtures will appear multiple times: once in the "All Fixtures" section, and again in any
196 -1*. f there are multiple controllers on the job, make sure that the correct controller is selected
196 +1*. If there are multiple controllers on the job, make sure that the correct controller is selected
197 197  1*. For controllers with multiple universes, ensure that the fixtures are patched to the correct universe
198 198  1*. Fixtures can be patched to multiple addresses, but it is not possible to patch multiple fixtures to the same address
199 199  1*. Fixtures can be unpatched by right clicking them in the universe