Changes for page ShowRunnerCLC™ Keypad Types
Last modified by Alexander Mott on 2024/05/13 15:02
From version 127.1
edited by Alexander Mott
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To version 129.1
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... ... @@ -678,7 +678,160 @@ 678 678 679 679 = X-Type Keypads = 680 680 681 -The showrunner™ X-Type keypad is a customizable keypad type available for Cameo, Horizon, GLPPA-KP, and Zūm Wired keypads. 681 +The showrunner™ X-Type keypad is a customizable keypad type available for Cameo, Horizon, GLPPA-KP, and Zūm Wired keypads. See[[ this document>>attach:showrunnerKeypadStyles.pdf]] for a list of possible keypad layouts for all keypad types. Instructions for configuring X-Type keypads from the showrunnerHUB UI are available [[here>>https://wiki.chiefintegrations.com/download/SHOWRUNNER%E2%84%A2%20Setup%20Guide/showrunnerHUB%E2%84%A2/Keypad%20Configuration/WebHome/CI%20Keypad%20Editor%20UI%20Guide.pdf?rev=1.2]]. 682 682 683 -See[[ this document>>attach:showrunnerKeypadStyles.pdf]] for a list of possible keypad layouts for all keypad types. Instructions for configuring X-Type keypads from the showrunnerHUB UI are available [[here>>https://wiki.chiefintegrations.com/download/SHOWRUNNER%E2%84%A2%20Setup%20Guide/showrunnerHUB%E2%84%A2/Keypad%20Configuration/WebHome/CI%20Keypad%20Editor%20UI%20Guide.pdf?rev=1.2]]. 683 +The table below is a comprehensive list of actions which can be used to manually configure X-Type keypads from the SrConfig.json file. The table was generated using showrunner™ v3.019, but can be viewed for any version of showrunner™ by connecting to a processor running the desired version of showrunner™ and running the command: ##sr sh ac## 684 + 685 +Note that actions with "None" listed under "Triggers" are read-only and are only able to be used for keypad or keyswitch feedback. 686 + 687 +(% class="table-condensed" %) 688 +|** Type**|**Action**|**Action Description**|**Reference Property**|**Reference Required**|**Triggers**|**Supported Properties** 689 +|EDmxReceiver|Disable|Turns off E-DMX Receiver|n/a|False|Digital, Analog|n/a 690 +|EDmxReceiver|Enable|Turns on the E-DMX Receiver|n/a|False|Digital, Analog|n/a 691 +|EDmxReceiver|UpdateLoadsDisable|Disables the transfer of E-DMX Values to hardware loads|n/a|False|Digital, Analog|n/a 692 +|EDmxReceiver|UpdateLoadsEnable|Enables the transfer of E-DMX Values to hardware loads|n/a|False|Digital, Analog|n/a 693 +|GlobalActions|CctSourceSensor|Select which sensor the system will accept CCT values from|SensorId|True|Digital, Analog|'SensorId':(Integer)'Id of the sensor to use as reference' 694 +|GlobalActions|DemandResponseOff|Turns demand response off system wide|n/a|False|Digital, Analog|n/a 695 +|GlobalActions|DemandResponseOn|Turns demand response system wide|n/a|False|Digital, Analog|n/a 696 +|GlobalActions|Execute|Executes the global action|ActionId|True|Digital, Analog|'ActionId':(Integer)'Action to recall' 697 +|GlobalActions|ExecuteLastEvent|Executes the last event that fired before the current time globally and in each group|n/a|False|Digital, Analog|Global':(Boolean)'Recall last global event' 698 +'GroupUniqueIds':(String)'Limits group IDs to those specified in the list. Specify n/a if all groups or comma separated list of UniqueIDs' 699 +|GlobalActions|Log|Adds an entry to the system log|n/a|False|Digital, Analog|Message':(String)'Message to add to the log' 700 +'Severity':(String)'Severity, default to 'Notice' if not specified. Valid values: Notice ~| Warn ~| Error ~| Exception' 701 +|GlobalActions|MasterOff|Turns off areas system wide|n/a|False|Digital, Analog|n/a 702 +|GlobalActions|MasterOn|Turns On areas system wide|n/a|False|Digital, Analog|n/a 703 +|GlobalActions|MasterOverrideOff|Deactivates the system wide override|n/a|False|Digital, Analog|n/a 704 +|GlobalActions|MasterOverrideOn|Activates the system wide override|n/a|False|Digital, Analog|n/a 705 +|GlobalActions|NodeOff|Turns off areas system wide|n/a|False|Digital, Analog|'NodeId':(String)'GUID of the Node' 706 +|GlobalActions|NodeOn|Turns On areas system wide|n/a|False|Digital, Analog|'NodeId':(String)'GUID of the Node' 707 +|GlobalActions|RemoteGlobalExecute|Execute a global action on a remote system|n/a|False|Digital, Analog|GlobalActionId':(Integer)'Global Action Id on the Remote System to execute' 708 +'RemoteSystemId':(Integer)'System ID of the Remote System' 709 +|GlobalActions|SchedulerDisable|Disables the scheduler|n/a|False|Digital, Analog|n/a 710 +|GlobalActions|SchedulerEnable|Enables the scheduler|n/a|False|Digital, Analog|n/a 711 +|GlobalActions|TagOff|Turns off areas system wide|n/a|False|Digital, Analog|'TagId':(String)'GUID of the Tag' 712 +|GlobalActions|TagOn|Turns On areas system wide|n/a|False|Digital, Analog|'TagId':(String)'GUID of the Tag' 713 +|Load|CctLower|Lowers the CCT for a CCT load|n/a|False|Digital, Analog|n/a 714 +|Load|CctRaise|CctRaises the light level on the load|n/a|False|Digital, Analog|n/a 715 +|Load|CctRaiseLower|Raises/Lowers the CCT on the load|n/a|False|Digital, Analog|n/a 716 +|Load|CctStop|Stop CCT raise/lower on the load|n/a|False|Digital, Analog|n/a 717 +|Load|Disable|Turns off the load and prevents it from being controlled|n/a|False|Digital, Analog|n/a 718 +|Load|Enable|Enables the load and allows normal operation|n/a|False|Digital, Analog|n/a 719 +|Load|Lower|Lowers the load|n/a|False|Digital, Analog|n/a 720 +|Load|LowerScene|Lowers all loads that belong to a scene|SceneId|True|Digital, Analog|'SceneId':(Integer)'Scene Number to raise' 721 +|Load|Off|Turns off the load|n/a|False|Digital, Analog|n/a 722 +|Load|On|Turns on the load|n/a|False|Digital, Analog|n/a 723 +|Load|OnWithTimeout|Turns on the load for a specified time|Timeout|False|Digital, Analog|'Timeout':(Integer)'Timeout in seconds' 724 +|Load|OverrideDisable|Deactivates override on the load|n/a|False|Digital, Analog|n/a 725 +|Load|OverrideEnable|Activates override on the load|n/a|False|Digital, Analog|n/a 726 +|Load|Raise|Raises the light level on the load|n/a|False|Digital, Analog|n/a 727 +|Load|RaiseLower|Raise/Lowers the light level on the load|n/a|False|Digital, Analog|n/a 728 +|Load|RaiseLowerScene|Raises/Lowers all loads that belong to a scene|SceneId|True|Digital, Analog|'SceneId':(Integer)'Scene Number to raise/lower' 729 +|Load|RaiseScene|Raises all loads that belong to a scene|SceneId|True|Digital, Analog|'SceneId':(Integer)'Scene Number to raise' 730 +|Load|RecallScene|Recalls the specified scene on this load|SceneId|False|Digital, Analog|'SceneId':(Integer)'Scene Number to recall' 731 +|Load|ReleaseScene|Releases the scene from the load, functionally turning off any loads that are included in the scene|SceneId|True|Digital, Analog|'SceneId':(Integer)'Scene Number to recall' 732 +|Load|SceneToggle|SceneToggle switches between two scenes on a load|OnScene|True|Digital, Analog|OffScene':(Integer)'Scene used when toggle triggers the off state' 733 +'OnScene':(Integer)'Scene used when toggle triggers the on state' 734 +|Load|SetCct|Recalls the specified Cct on this load|Cct|True|Digital, Analog|Cct':(Integer)'Cct to recall' 735 +'FadeTime':(Double)'Fade time to recall level over' 736 +|Load|SetLevel|Recalls the specified level on this load|Level|True|Digital, Analog|FadeTime':(Double)'Fade time to recall level over' 737 +'Level':(Integer)'Level to recall' 738 +|Load|SetLevelByByte|Recalls the specified level on this load as a byte|Level|True|Digital, Analog|FadeTime':(Double)'Fade time to recall level over' 739 +'Level':(Integer)'Level to recall as a byte' 740 +|Load|Stop|Stop raise/lower on the load|n/a|False|Digital, Analog|n/a 741 +|Load|StopScene|Releases the scene from the load, functionally turning off any loads that are included in the scene|SceneId|True|Digital, Analog|'SceneId':(Integer)'Scene Number to recall' 742 +|Load|Toggle|Toggles the load|n/a|False|Digital, Analog|n/a 743 +|LoadController|OverrideDisable|Deactivates override on the load controller|n/a|False|Digital, Analog|n/a 744 +|LoadController|OverrideEnable|Activates override on the load controller|n/a|False|Digital, Analog|n/a 745 +|LoadController|RecallScene|Recalls the specified scene on this load|SceneId|False|Digital, Analog|'SceneId':(Integer)'Scene Number to recall' 746 +|LoadController|ReleaseScene|Releases the specified scene on this load controller|SceneId|False|Digital, Analog|'SceneId':(Integer)'Scene Number to Release' 747 +|OutputSignal|Disable|Disables the output signal|n/a|False|Digital, Analog|n/a 748 +|OutputSignal|Enable|Enables the output signal|n/a|False|Digital, Analog|n/a 749 +|PartitionSensor|Combined|Reports the sensor is combined|n/a|False|None|n/a 750 +|PartitionSensor|Disable|Disables the paritition sensor|n/a|False|Digital, Analog|n/a 751 +|PartitionSensor|Divided|Reports the sensor is Divided|n/a|False|None|n/a 752 +|PartitionSensor|Enable|Enables the partition sensor|n/a|False|Digital, Analog|n/a 753 +|PartitionSensor|ModeAuto|Sets the sensor to auto mode|n/a|False|Digital, Analog|n/a 754 +|PartitionSensor|ModeCombined|Sets the sensor to combined mode|n/a|False|Digital, Analog|n/a 755 +|PartitionSensor|ModeDivided|Sets the sensor to divided mode|n/a|False|Digital, Analog|n/a 756 +|Photocell|AboveThreshold|Photocell reading is above the threshold (it's bright out)|n/a|False|None|n/a 757 +|Photocell|BelowThreshold|Photocell reading is below the threshold (it's dark out)|n/a|False|None|n/a 758 +|Photocell|Disable|Disables the photocell sensor|n/a|False|Digital, Analog|n/a 759 +|Photocell|Enable|Enables the photocell sensor|n/a|False|Digital, Analog|n/a 760 +|Shade|Close|Closes the shade|n/a|False|Digital, Analog|n/a 761 +|Shade|JogClose|Jog Close the shade|JogTime|True|Digital, Analog|'JogTime':(Integer)'Time to Jog in ms' 762 +|Shade|JogOpen|Jog Open the shade|JogTime|True|Digital, Analog|'JogTime':(Integer)'Time to Jog in ms' 763 +|Shade|Lower|Lowers the shade|n/a|False|Digital, Analog|n/a 764 +|Shade|NextPreset|Steps to the next preset on the shade, goes back to start if at end|n/a|False|Digital, Analog|n/a 765 +|Shade|Open|Opens the shade|n/a|False|Digital, Analog|n/a 766 +|Shade|PreviousPreset|Steps to the Previous preset on the shade, goes back to end if at start|n/a|False|Digital, Analog|n/a 767 +|Shade|Raise|Raises the shade|n/a|False|Digital, Analog|n/a 768 +|Shade|SetPosition|Sets the position of the shade|Position|True|Digital, Analog|'Position':(Integer)'Position of the shade 0-65535' 769 +|Shade|Stop|Stop raise/lower on the load|n/a|False|Digital, Analog|n/a 770 +|Shade|Toggle|Toggles the shade between open and close|n/a|False|Digital, Analog|n/a 771 +|LoadGroup|Disable|Turns off the load and prevents it from being controlled|n/a|False|Digital, Analog|n/a 772 +|LoadGroup|Enable|Enables the load and allows normal operation|n/a|False|Digital, Analog|n/a 773 +|LoadGroup|Lower|Lowers the load|n/a|False|Digital, Analog|n/a 774 +|LoadGroup|Off|Turns off the load|n/a|False|Digital, Analog|n/a 775 +|LoadGroup|On|Turns on the load|n/a|False|Digital, Analog|n/a 776 +|LoadGroup|OnWithTimeout|Turns on the load group for a specified time|Timeout|False|Digital, Analog|'Timeout':(Integer)'Timeout in seconds' 777 +|LoadGroup|OverrideDisable|Deactivates override on the load|n/a|False|Digital, Analog|n/a 778 +|LoadGroup|OverrideEnable|Activates override on the load|n/a|False|Digital, Analog|n/a 779 +|LoadGroup|Raise|Raises the light level on the load|n/a|False|Digital, Analog|n/a 780 +|LoadGroup|RaiseLower|Raise/Lowers the light level on the load|n/a|False|Digital, Analog|n/a 781 +|LoadGroup|RaiseLowerScene|Raises/Lowers all loads that belong to a scene|SceneId|True|Digital, Analog|'SceneId':(Integer)'Scene Number to raise/lower' 782 +|LoadGroup|RecallScene|Recalls the specified scene on this load|SceneId|False|Digital, Analog|'SceneId':(Integer)'Scene Number to recall' 783 +|LoadGroup|ReleaseScene|Releases the scene from the load, functionally turning off any loads that are included in the scene|SceneId|True|Digital, Analog|'SceneId':(Integer)'Scene Number to recall' 784 +|LoadGroup|SceneToggle|SceneToggle switches between two scenes on a load|OnScene|True|Digital, Analog|OffScene':(Integer)'Scene used when toggle triggers the off state' 785 +'OnScene':(Integer)'Scene used when toggle triggers the on state' 786 +|LoadGroup|SetCct|Recalls the specified Cct on this load|Cct|True|Digital, Analog|'Cct':(Integer)'Cct to recall' 787 +|LoadGroup|SetLevel|Recalls the specified level on this load|Level|True|Digital, Analog|FadeTime':(Double)'Fade time to recall level over' 788 +'Level':(Integer)'Level to recall' 789 +|LoadGroup|Stop|Stop raise/lower on the load|n/a|False|Digital, Analog|n/a 790 +|LoadGroup|StopScene|Stops the raise/lower on any load that is included in the scene|SceneId|True|Digital, Analog|'SceneId':(Integer)'Scene Number to affect' 791 +|LoadGroup|Toggle|Toggles the load|n/a|False|Digital, Analog|n/a 792 +|ShadeGroup|Close|Closes the shade|n/a|False|Digital, Analog|n/a 793 +|ShadeGroup|NextPreset|Steps to the next preset on the shade, goes back to start if at end|n/a|False|Digital, Analog|n/a 794 +|ShadeGroup|Open|Opens the shade|n/a|False|Digital, Analog|n/a 795 +|ShadeGroup|PreviousPreset|Steps to the Previous preset on the shade, goes back to end if at start|n/a|False|Digital, Analog|n/a 796 +|ShadeGroup|Stop|Stop raise/lower on the load|n/a|False|Digital, Analog|n/a 797 +|BaseKeypad|Disable|Disables the keypad|n/a|False|Digital, Analog|n/a 798 +|BaseKeypad|Enable|Enables the keypad|n/a|False|Digital, Analog|n/a 799 +|BaseKeypad|EnableToggle|Toggles Enable for the keypad|n/a|False|Digital, Analog|n/a 800 +|BaseKeypad|MasterRaiseLowerReference|Evaluates to see if the referenced HostGlobalId is in the master raise/lower list|GlobalIds|True|None|'GlobalIds':(String)'GlobalIds to reference when comparing to see if master raise/lower is active. Use comma/dash separated list of numbers.' 801 +|Area|CancelTimeout|Cancel Timeout operation|n/a|False|Digital, Analog|n/a 802 +|Area|ExtendOccupancyTimeoutSetting|Extend the Occupancy Timeout Setting in the area|Timeout|True|Digital, Analog|'Timeout':(Integer)'Timeout in seconds' 803 +|Area|Lower|Lowers the area|n/a|False|Digital, Analog|n/a 804 +|Area|LowerScene|Lowers all loads that belong to a scene|SceneId|True|Digital, Analog|'SceneId':(Integer)'Scene Number to lower' 805 +|Area|OccupancyMode|Changes the occupancy mode of an area|Mode|True|Digital, Analog|'Mode':(String)'Name of the mode' 806 +|Area|Occupied|Reports the occupied status of an area|n/a|False|None|n/a 807 +|Area|Off|Turns off the area|n/a|False|Digital, Analog|n/a 808 +|Area|On|Turns on the area|n/a|False|Digital, Analog|n/a 809 +|Area|OnWithTimeout|Turns on the area for a specified time|Timeout|False|Digital, Analog|'Timeout':(Integer)'Timeout in Seconds' 810 +|Area|OverrideDisable|Deactivates override on the area|n/a|False|Digital, Analog|n/a 811 +|Area|OverrideEnable|Activates override on the area|n/a|False|Digital, Analog|n/a 812 +|Area|Raise|Raises the light level on the area|n/a|False|Digital, Analog|n/a 813 +|Area|RaiseLower|Raise/Lowers the light level on the area|n/a|False|Digital, Analog|n/a 814 +|Area|RaiseLowerScene|Raises/Lowers all loads that belong to a scene|SceneId|True|Digital, Analog|'SceneId':(Integer)'Scene Number to raise/lower' 815 +|Area|RaiseScene|Raises all loads that belong to a scene|SceneId|True|Digital, Analog|'SceneId':(Integer)'Scene Number to raise' 816 +|Area|RecallLastLevel|Turns RecallLastLevel the area|n/a|False|Digital, Analog|n/a 817 +|Area|RecallScene|Recalls the specified scene on this load|SceneId|False|Digital, Analog|'SceneId':(Integer)'Scene Number to recall' 818 +|Area|ReleaseScene|Releases the scene from the load, functionally turning off any loads that are included in the scene|SceneId|True|Digital, Analog|'SceneId':(Integer)'Scene Number to recall' 819 +|Area|SceneCycle|SceneCycle steps through a list of scenes|OnScene|True|Digital, Analog|OnScene':(Integer)'Scene used to indicate feedback' 820 +'SceneList':(String)'Comma and dash delimited list of scenes to cycle through' 821 +|Area|SceneToggle|SceneToggle switches between two scenes on an area|OnScene|True|Digital, Analog|OffScene':(Integer)'Scene used when toggle triggers the off state' 822 +'OnScene':(Integer)'Scene used when toggle triggers the on state' 823 +|Area|SetCct|Recalls the specified Cct on this area|Cct|True|Digital, Analog|'Cct':(Integer)'Cct to recall' 824 +|Area|SetCctAuto|Sets the CCT Mode to auto|n/a|False|Digital, Analog|n/a 825 +|Area|ShadeClose|Close All Area Shades|n/a|False|Digital, Analog|n/a 826 +|Area|ShadeOpen|Open All Area Shades|n/a|False|Digital, Analog|n/a 827 +|Area|ShadeStop|Stop All Area Shades|n/a|False|Digital, Analog|n/a 828 +|Area|Stop|Stop raise/lower on the area|n/a|False|Digital, Analog|n/a 829 +|Area|StopScene|Stops the raise/lower on any load that is included in the scene|SceneId|True|Digital, Analog|'SceneId':(Integer)'Scene Number to affect' 830 +|Area|Toggle|Toggles the area on/off|n/a|False|Digital, Analog|n/a 831 +|Keyswitch|Active|Reports the keyswitch state|n/a|False|Digital, Analog|n/a 832 +|Keyswitch|Disable|Disables the keyswitch|n/a|False|Digital, Analog|n/a 833 +|Keyswitch|Enable|Enables the keyswitch|n/a|False|Digital, Analog|n/a 834 +|Occupancy|Disable|Disables the occupancy sensor|n/a|False|Digital, Analog|n/a 835 +|Occupancy|Enable|Enables the occupancy sensor|n/a|False|Digital, Analog|n/a 836 +|Occupancy|Occupied|Reports the occupied status of an occupancy sensor|n/a|False|None|n/a 684 684 )))
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