Version 29.3 by Craig Lewis on 2023/12/22 16:08

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Scott Kohlmann 24.1 1 === Upload Map - Youtube Tutorial - [[Add and Associate Map>>https://youtu.be/5qBHFfbSMp0]] ===
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Scott Kohlmann 27.1 4 1. Login to ShowRunnerHUB™
Scott Kohlmann 2.1 5 1. Click on the setup gear in the upper right corner
6 1. Click on the Maps tab
7 1. Click Add Map
Scott Kohlmann 6.1 8 1. Fill in form(((
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Scott Kohlmann 22.1 11 [[image:Screen Shot 2021-12-10 at 1.52.42 PM.png||height="362" width="150"]]
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Scott Kohlmann 6.1 14 1. Bound X -Image Resolution or start with 1000
15 1. Bound Y – Image resolution or start with 1000
16 1. Initial Zoom – Start with 1
17 1. Min Zoom – Start with -2
18 1. Max Zoom – Start with 10
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Scott Kohlmann 2.1 20 1. Upload Image using Map File Upload Button
Scott Kohlmann 27.1 21 11. If you are running ShowRunnerCLC™ 3.10 and below follow these steps:
Scott Kohlmann 4.1 22 11*. If file image is over 1mb, click “Save new map.”  It will appear as though the map uploads, but it won’t due to Crestron limitation. 
23 11*1. Manually transfer the file to NVRAM -> sr-graphics
24 11*1. Refresh the page
Scott Kohlmann 2.1 25 1. Associate Map 
Craig Lewis 29.3 26 11. Navigate back to main ShowRunnerHUB page
Scott Kohlmann 2.1 27 11. Select root node
Craig Lewis 28.1 28 11. Click Hamburger menu Create New Node
Craig Lewis 29.2 29 11. Select Newly created Node
Craig Lewis 28.1 30 11. Click Hamburger menu on New Node and Associate Map
Scott Kohlmann 3.1 31 11. Choose map from list that was uploaded earlier
Scott Kohlmann 2.1 32 11. Refresh and map will appear
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Scott Kohlmann 25.1 34 === Draw and Configure - Youtube Tutorial - [[Draw and Configure>>https://youtu.be/VreqGeElitU]] ===
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Scott Kohlmann 2.1 37 1. Add Areas
Scott Kohlmann 10.1 38 11. Click on Settings gear icon
Scott Kohlmann 2.1 39 11. Click on Add Area Tool
40 11. Draw points around area you are creating
41 11. Once area is completed, chose area to associate to the object in drop down
42 11. Area is created
43 1. Change Color of Areas
44 11. Click on any area
45 11. Select from available colors or use hex color
46 11. Click save
47 1. Click Gear to Exit Editor